Methodology for creating 3D paper unfolded models with complex geometry using open-source software and resources with free personal and commercial license

  • Kremena Tsankova Markova Technical University of Varna
  • Tihomir Atanassov Dovramadjiev Technical University of Varna
  • Ginka Velikova Jecheva Technical University of Varna
Keywords: Inkscape, Blender, 3D, paper, models


The creation of 3D paper unfolded models with complex geometry requires precision in the design process. Achieving this is through the use of accessible resources and modern technological means which possess the necessary technical and functional capabilities. The successful realization of the models is through the use of a structured methodology containing design stages that are defined in the exact sequence. The present study aims to create the unfoldings of complex three-dimensional models by covering the stages of providing accessible resurses with a personal and commercial license that are transformed in sequence until the ready-made variants.


Alecu F. (2010). Blender Institute – the Institute for Open 3D Projects, Open Source Science Journal Vol. 2, No. 1, Economic Informatics Department, ASE Bucharest, Romania, p. 36 – 45.

Chopine A. (2011). 3D Art Essentials The Fundamentals of 3D Modeling, Texturing, and Animation, Elsevier, ISBN: 978-0-240-81471-1, USA, p. 249 – 252.

Cankova K., Dovramadjiev T. and Jecheva G. (2017). Computer parametric designing in Blender software for creating 3D paper models. ANNUAL JOURNALOF TECHNICAL UNIVERSITY OF VARNA. Vol.1 Issue 1. p. 77  Crossref

Chronister J. (2009). Blender 3D Basics 3rd Edition, Creative commons attribution-Non Commercial-share alike 3.0 Unported License, p.146.

Chronister J. (2011). Blender Basics 2.6 (4-rd edition). Cdschools eBook, p. 178.

Dovramadjiev T. (2015). "Modern accessible application of the system Blender in 3d design practice". International scientific on-line journal "SCIENCE & TECHNOLOGIES". Publishing House "Union of Scientists - Stara Zagora", ISSN 1314-4111; p. 10 – 13.

Sonal D. Borhade, P. M. Jadhav (2016). Conversion of Bitmap Image to Vector Image for Image Processing Applications. International Engineering Research Journal (IERJ) Volume 2 Issue 2. ISSN 2395-162; India. p. 663-667.

Straub Raphael and PrautzschHartmut (2011). Creating Optimized Cut-Out Sheets for Paper Models from Meshes. Karlsruhe Reports in Informatics 36.Edited by Karlsruhe Institute of Technology, Faculty of Informatics, ISSN 2190-4782.

Wickes D. R. (2009). Foundation Blender Compositing, ISBN-13 (pbk): 978-1-4302-1976-7, USA.

Xian-Ying Li 1 Chao-Hui Shen 1 Shi-Sheng Huang 1 Tao Ju 2 Shi-Min Hu 1(2010). _Automatic Paper Architectures from 3D Models. 1 TNList, Department of Computer Science and Technology, Tsinghua University, Beijing. 2 Department of Computer Science and Engineering, Washington University in St. Louis.

Online sources (visited 2018)
Balbio V., Rachinskiy M., Topi T., Meta-Androcto. BoolTool Add-on. 2.7x License GPL.
Blender software. About & License.
DominecA. (Emu). Export: Paper Model (.svg) Add-on. Export printable net for paper modeling. License GPL.
FontSpace.Licensed as: Freeware / Personal Use / Commercial Use:
- LadyTimeless (2005). Cats vs Dogs LT font.;
- WindWalker64 (1999).WWFloralCorner font.;
- WindWalker64 (1999). WWFantasy font.
Inkscape software. About.
Molina C. Paper & Digital Artistry.
Halbrook K.E. Create 3D paper sculpture jewelry, home decor and gifts.

Total number of hits on abstract = 498 times

Downloads for 2023

Download data is not yet available.
How to Cite
Markova, K., Dovramadjiev, T., & Jecheva, G. (2018, June 30). Methodology for creating 3D paper unfolded models with complex geometry using open-source software and resources with free personal and commercial license. ANNUAL JOURNAL OF TECHNICAL UNIVERSITY OF VARNA, BULGARIA, 2(1), 39 - 46.
Bookmark and Share